Bullet Ville
Set at the "frontier" of human kind, in a melting pot of our own and alien cultures, Bullet Ville is a MOBA (multiplayer online battle arena) game mixing up past and future, human and alien.
I was in charge with the aesthetics of the environment scenes.
We started developing the look of the final game by building small scale worlds where the player could roam. The scope was to iterate fast and have artistic freedom before we lock in the style.